Difference between revisions of "Blademarket"

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(Created page with "In the industrial heartland of [The Free Republic of Volfor|Volfor], '''Blademarket''' is it's thriving centrepiece. {{quote | text = The forges never cease, the presses nev...")
 
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In the industrial heartland of [The Free Republic of Volfor|Volfor], '''Blademarket''' is it's thriving centrepiece.
In the industrial heartland of [[The Free Republic of Volfor|Volfor]], '''Blademarket''' is it's thriving centrepiece.


{{quote
{{quote
  | text = The forges never cease, the presses never stop. Whatever you need made or crafted, there'll be someone open to do it - if you have coin.
  | text = The forges never cease, the presses never stop. Whatever you need made or crafted, there'll be someone open to do it - if you have coin.
| sign = William Sunderforth
  | source = A Visitors Guide to Blademarket
  | source = A Visitors Guide to Blademarket
}}
}}
What the city lacks in beauty, it makes up for with its atmosphere. A place where people make things, design things, build things. [[The Amahi]] run most of the industry here and it's rare to see a workshop or alchemists without the guild crest on the building. The center of the city is dominated with the large guildhouse and the city hall.


= History =
= History =
Line 12: Line 15:
= Layout =
= Layout =


The city is roughly separated into 4 wards, with each encompassing one of the city's always open gates.
The city is roughly separated into 4 wards, with each encompassing one of the city's always open gates. The North and South wards make up the center of the city, running straight through the middle with the East and West wards either side. These days the city has spread outside of the old walls with homes and smaller businesses clustered around each gate.
 
The center itself is a busy mix of workers and crafters, merchants and apprentices, all going about their business.
 
== Kingsgate ==
 
Located at the Southern end of the City, the Kingsgate is named for its historical purpose of being the road leading to [[The Kingdom of Sudvanne]]. In this area you'll find the major trading outposts and merchants, everything from wagons and weapons to artisans tools and farming tools.
 
== Volgate ==
 
At the Northern end of the city is the gate leading to [[Vol]] and [[Furangar]]. The key feature amongst the merchants and traders here is The Shambles. A large marketplace of smaller vendors, each trying to make their own coin.
 
== Irongate ==
 
To the East of the city is the Irongate. Originally made of wood and now permanently unlocked, this is named for the traditional shipments of Iron and other metals that entered the city through these gates. Foundries and forges can be found here, with the red glow lighting up the sky at night and smoke hanging over the city by day.
 
== Felgate ==
 
To the West of the city is the Fellgate. Close to the nearby forests, it's traditionally been a center for woodworking, carpentry and stonemasonry.


== Kingsgate and Volward Gate ==
= Taverns =
 
{{quote
| text = The reputable taverns serve ales for every taste and traditional food for traditional people
| sign = William Sunderforth
| source = A Visitors Guide to Blademarket
}}


The North and South wards around the Kingsgate and the Volward Gate blend into one another in a center of commerce and trade - this is traditionally where jewellry and other fine crafting took place. It is where you'll find the main markets, The Shambles, located at the north of the city is a collection of smaller traders and . Towards either side, the East and West wards contain most of the industry and crafting, with heavy industry being the traditional focus to the East, where wagons of metals and ores from the mountains would enter. The Western side features more artisan crafting.
The city is littered with smaller drinking establishments but there are a few that have some renown in the city.


== Kingsgate - Southern Gate ==
== The Forge ==


The name originates from a time before the Free Republic, and was so called as this was the gate on the long road leading to the capital city of [The Kingdom of Sudvanne]. Many of the
One of the busiest taverns and the most prominent, located around the corner from The Amahi guildhouse. There's fair food and good lodgings provded by the landlord, a dwarf called Bernam Lasthold. Many see it as the first point of call on entering the city and there's always traders passing through.

Revision as of 00:45, 18 November 2021

In the industrial heartland of Volfor, Blademarket is it's thriving centrepiece.

The forges never cease, the presses never stop. Whatever you need made or crafted, there'll be someone open to do it - if you have coin.
—William Sunderforth, A Visitors Guide to Blademarket

What the city lacks in beauty, it makes up for with its atmosphere. A place where people make things, design things, build things. The Amahi run most of the industry here and it's rare to see a workshop or alchemists without the guild crest on the building. The center of the city is dominated with the large guildhouse and the city hall.

History

There's always been some kind of settlement here, from the earliest days of Osuvanne. Located at the crossroads of the natural North/South path through the continent, and the east/west path between the two sets of mountains in Volfor, has always been a natural place for trade and industry.

Layout

The city is roughly separated into 4 wards, with each encompassing one of the city's always open gates. The North and South wards make up the center of the city, running straight through the middle with the East and West wards either side. These days the city has spread outside of the old walls with homes and smaller businesses clustered around each gate.

The center itself is a busy mix of workers and crafters, merchants and apprentices, all going about their business.

Kingsgate

Located at the Southern end of the City, the Kingsgate is named for its historical purpose of being the road leading to The Kingdom of Sudvanne. In this area you'll find the major trading outposts and merchants, everything from wagons and weapons to artisans tools and farming tools.

Volgate

At the Northern end of the city is the gate leading to Vol and Furangar. The key feature amongst the merchants and traders here is The Shambles. A large marketplace of smaller vendors, each trying to make their own coin.

Irongate

To the East of the city is the Irongate. Originally made of wood and now permanently unlocked, this is named for the traditional shipments of Iron and other metals that entered the city through these gates. Foundries and forges can be found here, with the red glow lighting up the sky at night and smoke hanging over the city by day.

Felgate

To the West of the city is the Fellgate. Close to the nearby forests, it's traditionally been a center for woodworking, carpentry and stonemasonry.

Taverns

The reputable taverns serve ales for every taste and traditional food for traditional people
—William Sunderforth, A Visitors Guide to Blademarket

The city is littered with smaller drinking establishments but there are a few that have some renown in the city.

The Forge

One of the busiest taverns and the most prominent, located around the corner from The Amahi guildhouse. There's fair food and good lodgings provded by the landlord, a dwarf called Bernam Lasthold. Many see it as the first point of call on entering the city and there's always traders passing through.