Tallowmore
The most southerly town on the continent of Abbatchtka, Tallowmore acts as a southern harbour for ocean going vessels that are escaping the dangers of the open seas.
"Its a small, temperate town. A happy place for visitors to see the sights of a working harbour and smell the salt air of adventure."—Lady Prue Esten, A gentlewoman's adventure in Abbatchtkan society.
History
Tallowmore is a more restrained town than Daggerhaunt to the west, or the industrial complexity of Yellowshade in the mountains. The local leadership is made up of a conglomerate of local guilds who remain loyal to the empire that historically ceded power and wealth to them. Despite the obvious advantage in working together, these guilds often vie for overall power in the town. With the general politic being of the Mereton system, Tallowmore's Mereton is elected for a five year term in office which is often tied up in a bureaucratic mess before they have even taken their oaths. The current Mereton is the member of a tiny guild of jewelry makers called Veritasan, and their leader was elected as a stop gap, palatable option given the animosity between the larger guilds. This infighting often benefits the empire by diverting attention away from the personal failures of Abbatchtkan leadership.
Guilds of Tallowmore
- The Ancient Abbatchtkan Society of Explorers and Adventurers
- Tallowmore Seafarers and Sky Trust
- The Empirical Counting Houses of Abbatchtka
Layout
Tallowmore's center is an organically amalgamated reutilisation of buildings - the guilds have repurposed to create new factories and homes for their indentured workers. Arable lane runs to the north of the cen tral district, turning east into Publican Lane. Across the central lake (ruefully called The Pond by locals), Arable lane continues into Axbow Avenue, with an south-westerly junction with Harbour lane and Croft Street.
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Taverns
Markets and Merchants
Factions & Personages
Factions
- List
Personages
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