Berwick Andersmith

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A young cleric, venerating Life in all its forms. Innocent, but devoted. Pleasant, yet dedicated. An oasis of calm.

Description

Young, scruffy and spiky short blond hair, beautiful smile, teeth that gleam. He looks like an underwear model. His eyes sparkle as much as his teeth. Does he lift? You bet! He’s wearing a simple cyan and white tunic, decorated with a discrete Ankh over his heart and a blood red sash around his waist. He wear an Ankh symbol around his neck. There’s something about him that just screams energy and vitality. But politely, and very restrained. Except for when he's forced into combat with things. Because then, he swears like a f***ing sailor.

He looks like a farmboy, and has the wide eyed wonder of one. But at the same time, he can move like a soldier in combat - even though he's not very good at it.

History

He comes from the village of Osuvanne (yes, it's the same name as the area, but what can you do.)

Journal

Entry 1: So, I'm going to try and find out where the troubled potions came from. Fortuantely, Mrs D. just ended up with, erm, intestinal distress, but it could have been worse. Was it deliberate? Has someone tampered with them? Anyway... I've made it to Blademarket and will try and find out what's going on.

Entry 2: Trying to help out isn't helping, and we seem to be having a lack of people for potions. I'm kind of lost; I thought this would be a simple thing to solve, but ever since that night in the mountains, everything seems like a dream. ...and someone asked about the militia of Osuvanne. I don't know anything about that.

In the journal, you'll find several missing pages next. It's probably some entries have been removed? Or was it just that the pages were damaged? Also, it looks like the numbering of the entries has gone a bit awry, with some having duplicate times and dates.

Entry 3: It's kind of difficult to concentrate at times. There's just so much going on here! I'm trying to keep an eye on what happened with the potions, but I appear to have fallen into some sort of conspiracy. I'm doing my best to follow it, but it's not what I do anymore. By that, I mean... I mean it's not something that I understand, all this investigating and following up. I've followed up a few more things - perhaps now we've met the Duke (by way of inadvertantly dead sub-Mereton). This might open up a few doors, but I'm not too sure.

Entry 3: There's so much going on - it's amazing. I've never experienced a place so big and full like this City. The skyhooks, everything! Yes, there's the strangeness with fire and things.

Entry 4: I'm not the most athletic - well, I am, but not like that, are we - but jumping and swinging inside this tower is no good. I don't know how I've got even more caught up in this. I mean, it's a place like home, but it's not quite as... lifefull. It was terrifying balancing across things in the tower, but I've done something like this before, haven't I? A group of people, some strange panicked situation, lifeforce and energy flowing all around - but this is... fire? It's not like before. Rescued a very sooty hafling, which... helped. More like life, I was able to channel the magical restoration to him. We were cheered by the crowds, and it felt better.

Entry 4: The tower reminded me of [unreadable] but at least we managed to help get people out. Again, I've found it difficult to concentrate on what I was sent here for.

Entry 5: We've been able to locate some more information. I can go and talk to the Sergeant at Arms to try and track down Smythe. We think that's the best idea, and I'm sure that...

Entry 6, 6, 7, 7 have had the bottoms of the pages torn away

Entry 8: